How Balance Motivates Smarter Map Design in Black Ops 7 with U4gm
The design team of Call of Duty 7 has a rather straightforward concept: each element of a map must be significant and worth moving and thinking strategically, and this applies particularly in every lobby where skill levels come together with each other. According to Design Director Matt Scronce and Senior Director of Production Yale Miller, they have a three-lane system, two of the side routes...
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