Elden Ring: Nightreign has quickly cemented itself as one of the most ambitious expansions FromSoftware has ever developed. Known for punishing difficulty, layered mechanics, and the sense of triumph that comes only after overcoming adversity, the DLC has delivered exactly what fans expect-and then some. Among its most talked-about additions is the Deep of Night mode, a brutal new feature designed to Elden Ring Runes push even the most seasoned players to their limits.
Available for only about ten days so far, Deep of Night has already sparked both excitement and frustration within the community. While its higher difficulty tiers and rule changes have been praised for reinvigorating late-game content, players have also identified areas where the mode could be refined. More concerning, however, is a bug that has already surfaced-one capable of robbing you of your hard-earned victories.
In this article, we'll take a closer look at what Deep of Night brings to the table, how it alters the core Elden Ring experience, the issues that players are raising, and why this mode may be both a brilliant addition and a work in progress.
What is Deep of Night Mode?
At its core, Deep of Night is Elden Ring's answer to the call for ultra-challenging endgame content. Veteran players who have already mastered NG+ cycles and conquered every optional boss can dive into this mode for a new level of difficulty.
Tiered Difficulty: Deep of Night is structured across multiple tiers, each one ramping up enemy aggression, damage output, and health pools. The higher you climb, the deadlier your foes become.
Rule Alterations: Unlike standard NG+ modes, Deep of Night doesn't just inflate numbers. It changes some of the game's rules to keep players on their toes. Healing flasks may be reduced in effectiveness, enemy patterns may be altered, and status effects linger longer. Each rule adjustment forces players to rethink strategies they might otherwise take for granted.
Exclusive Rewards: While the main appeal is the challenge itself, completing tiers of Deep of Night also grants unique cosmetics and rare upgrade materials, enticing players to return again and again.
The design philosophy here is clear: FromSoftware wanted to create a mode that truly respects the skill of its veteran audience while providing them with meaningful progression.
The Appeal for Veteran Players
For many, Elden Ring has always been about the thrill of mastery. Once you've learned a boss's attack patterns, optimized your build, and obtained the best gear, normal play can start to feel more manageable. Deep of Night shatters that comfort zone.
Veterans report that this mode feels like a brand-new game layered over the original experience. Familiar enemies suddenly present unfamiliar challenges due to their altered mechanics. That knight you once dispatched in three strikes now counters aggressively, forcing you into a slower, more cautious rhythm. Bosses, meanwhile, seem designed to punish complacency; they recover faster, punish healing attempts more often, and introduce variations to their movesets at higher tiers.
The result is an adrenaline-fueled gauntlet that makes every victory feel like the first time you defeated Margit, Malenia, or Radahn.
Areas for Improvement
As thrilling as Deep of Night has been, players have pointed out a few areas where it could improve.
Balance Concerns
Some of the rule changes feel more frustrating than fun. For example, drastically reducing flask efficiency can make certain builds-especially melee-focused ones-feel disproportionately disadvantaged compared to ranged or magic-based playstyles. Fine-tuning these modifiers could create a more even playing field across build types.
Reward Scaling
While the cosmetics and upgrade items are appreciated, many players feel the rewards don't yet match the difficulty. Given the sheer time investment and high risk of failure, a more robust reward system-such as unique weapons or talismans-would make the effort feel even more worthwhile.
Accessibility of Tiers
Currently, Deep of Night ramps up quickly, with the first tier already punishing enough to ward off many mid-level players. Introducing smoother scaling at the early levels could broaden its appeal without compromising the brutal challenge awaiting at higher tiers.
The Nasty Bug
Perhaps the most controversial aspect of Deep of Night so far is the bug that some players have encountered. Reports describe a glitch that occurs after defeating a boss at the end of a Deep of Night tier. Instead of progressing or receiving rewards, the game crashes or fails to save properly, erasing the victory altogether.
Impact on Players: Imagine battling through hours of ultra-tough enemies, eking out a final blow against a powered-up boss, only to have your progress wiped out. For a mode designed around pushing limits, this is more than a minor annoyance-it undermines the sense of accomplishment entirely.
Community Response: Fans have taken to forums and social media to voice their frustration, calling on FromSoftware to prioritize a hotfix. While many remain patient, the consensus is that such a bug has no place in a mode this demanding.
If not addressed soon, this glitch could sour what is otherwise an excellent addition to the game.
Why Deep of Night Still Matters
Despite its flaws, Deep of Night represents exactly why players continue to celebrate Elden Ring: Nightreign. It pushes boundaries, offers a new layer of replayability, and challenges veterans to rethink how they approach combat.
A True Endgame Mode: Instead of endlessly repeating NG+ cycles, players now have a structured way to escalate difficulty in meaningful steps.
Community Challenge: Already, content creators and streamers are racing to complete higher tiers, creating a competitive and communal atmosphere that enriches the experience.
Longevity: By providing a mode that caters to hardcore players, FromSoftware has ensured that Nightreign will remain relevant long after its release.
Final Thoughts
The Deep of Night mode is both a triumph and a work in progress. Its tiered difficulties and rule changes breathe new life into Elden Ring's combat system, making even familiar encounters feel dangerous and fresh. At the same time, its balance issues and the unfortunate victory-robbing bug show that it still needs refinement.
If FromSoftware can address these early concerns, Deep of Night has the potential to become one of the most celebrated endgame modes in Soulsborne history. For now, it stands as a reminder of what makes Elden Ring so enduring: a willingness to challenge players, respect their skill, and Elden Ring Items for sale reward their perseverance-even if the journey is occasionally marred by frustration.